How does virtual surround sound work




















If the sound is a song, you can interpret the words, experience the tone and rhythm, and decide whether you like what you hear. You can also remember whether you've heard the same song or similar songs before. In addition to allowing you to interpret the sound, your brain also uses lots of aural cues to help you figure out where it came from.

This isn't always something you think about or are even consciously aware of. But being able to locate the source of a sound is an important skill. This ability helps animals locate food, avoid predators and find others of their species. Being able to tell where a sound came from also helps you decide whether someone is following you and whether a knock outside is at your door or your neighbor's. These cues and the physical properties of sound waves are central to virtual surround sound.

We'll look at them in more detail next. One method for creating a virtual surround-sound environment is. It's a feature found in certain TVs, stereo systems, and computers rather than a separate, physical component of a home-theater system. A similar technology is Dolby Headphone , which uses sound-processing algorithms to let a normal set of headphones mimic a set of surround-sound speakers.

Most people have had the experience of sitting in a very quiet room, like a classroom during a test, and having the silence broken by an unexpected noise, like change falling from someone's pocket. Usually, people immediately turn their heads toward the source of the sound. Turning toward the sound seems almost instinctive -- in an instant, your brain determines the sound's location. This is often true even if you can only hear in one ear. A person's ability to pinpoint a sound's location comes from the brain's analysis of the sound's attributes.

One attribute has to do with the difference between the sound that your right ear hears and the sound that your left ear hears. Another has to do with the interactions between the sound waves and your head and body. Together, these are the aural cues that the brain uses to figure out where a sound came from. Imagine that the coins in our quiet classroom example hit the floor somewhere to your right.

Because the sound travels as physical waves through the air -- a process that takes time -- it reaches your right ear a fraction of a second before it reaches your left. In addition, the sound is a little quieter by the time it reached your left ear. This reduction in volume is because of the natural dissipation of the sound wave and because your head absorbs and reflects a little bit of the sound.

The difference in volume between your left and right ears is the interaural level difference ILD. The delay is the interaural time difference ITD. Time and level differences give your brain a clear idea of whether a sound came from your left or your right.

However, these differences carry less information about whether the sound came from above you or below you. This is because changing the elevation of a sound affects the path it takes to reach your ear, but it doesn't affect the difference between what you hear in your left and right ears. In addition, it can be hard to figure out whether a sound is coming from in front of you or behind you if you're only relying on time and level differences. Even though the sounds are coming from a different location, the differences in what your ears hear are still the same.

ILDs and ITDs require people to be able to hear in both ears, but people who cannot hear in one ear can still often determine the source of sound. This is because the brain can use the sound's reflection off of the surfaces in one ear to try to localize the sound's source. When a sound wave reaches a person's body, it reflects off of the person's head and shoulders.

It also reflects off of the curved surface of the person's outer ear. Each of these reflections makes subtle changes to the sound wave. Whenever we think about home cinema, we tend to think big. Picture your dream home cinema setup or if you already have it, gaze with pride. The TV is most likely as big as possible, and there is the sound to match with the wireless speaker system capable of ensuring exactly that.

But everyone is different, not all of us have the space for giant televisions and a multitude of speakers. Homes these days come in all shapes and sizes and often our precious space is used for lots of different things.

Does that mean our dreams of enjoying large scale, cinema style home entertainment are only ever destined to be just that; dreams? Virtual surround sound systems come in two main types, 2. Both share a common goal; to recreate the effect of an all singing, all dancing 5. How could they possibly achieve that? Well, it is all about the ways in which we perceive sound, otherwise known as the study of psychoacoustics.

They do not trap the sound inside the ear-cups but let a portion of it escape, which results in a more natural audio experience. Samuel is GamingScan's editor-in-chief.

He describes himself as a dedicated gamer and programmer. He enjoys helping others discover the joys of gaming. Samuel closely follows the latest trends in the gaming industry in order to keep the visitors in the flow. You Might Like These Too. This feature arrived as part of iOS 14 and uses head tracking in specific hardware configurations , making it one of the more advanced offerings currently available. Sony also has its own versions of object-based surround sound, for both music listeners and gamers.

To enjoy Reality Audio for music with your headphones you need to download its mobile app and take a picture of each ear. Those photos will generate a personalized sound profile which can be uploaded to one of the supported streaming services Deezer , Nugs, Tidal. PlayStation 3D Audio works with any headphones, as well as its own , provided you have a PlayStation 5. An HRTF profile can be selected for the best effect.

Adding head tracking to surround sound headphones is basically VR for audio. Photo by stephan sorkin. This is probably the most sophisticated contender, advancing the way headphones deliver 3D audio by combining room emulation and motion tracking, to immerse listeners into a virtual reality audio environment. As for which processing solution to choose, this really depends on your application and platform, be it PC gaming or watching movies on your tablet or phone.

Most can be tried for free and are regularly updated and improved, so see what works best for you. Check Price. Name: Subject: Message:. SoundGuys is reader supported. When you buy through links on our site we may earn an affiliate commission. Learn More. Everything you need to know about surround sound in headphones From Walt Disney to dummy heads and virtual reality. It's all here. Trying out Apple spatial audio. Frequently Asked Questions.



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