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Create widget. Popular user-defined tags for this product:? He decides a stint in the Army is better than rotting in a cell, and finds himself back in Sicily fighting Mussolini's blackshirts. In , Vito returns to Empire Bay on leave. He's due back in a month, but his old pal Joe Barbaro—who has connections with organised crime—pulls some strings, and he's suddenly freed from service.
He tries to live a straight life, humping crates down at the docks for ten bucks a day. But he doesn't last long. The lure of the underworld, and the riches it promises, is just too powerful for a guy like Vito.
Reviews were mixed. Its toughest critics complained that its open world was empty, that there was nothing to 'do' in it. But they were kinda missing the point. If you play Mafia 2 expecting Grand Theft Auto, you're going to be disappointed. It's really a completely linear, story-led shooter. The city is there, but it's just a backdrop. A lovingly crafted film set designed to give the story a rich sense of place. It's fictional, based loosely on New York City and Chicago.
But the artists at 2K Czech did a stellar job of making it feel like a real place. And the level of fine detail is remarkable throughout. Workers mill around the docks, unloading cargo from ships.
Cherry blossom trees sway in the wind in Chinatown. Birds perch on street signs. There are newspaper boys, smoking chimneys, and a thousand other tiny incidental details, which combine into a wonderful whole. Empire Bay is not littered with side missions, arbitrary collectibles, or crazy vehicles to steal.
You never get to drive a tank or use a jetpack. But it's still a joy to wander and explore its streets—for what it is , and how it feels , rather than what it has to offer you between missions. It didn't take me long to fall in love with Mafia 2.
The second mission, in fact. Our anti-hero returns from World War II on a cold winter's evening in , and finds himself back in the Italian neighbourhood where he grew up. Dean Martin's Christmas classic Let It Snow plays as he walks the streets, still in his uniform, suitcase in hand. An inspired use of licensed music. The game experience of Mafia II involves realistic controls featuring a standard action and violent action button, as well as context sensitive, snowflake situations. The game introduces a cover mechanic not seen in the game's predecessor which allows the player to hide behind objects while in a shootout if he is a coward.
There are over 50 highly detailed vehicles, including sports cars, city buses, taxis, tractor trailers, station wagons, and more. Most of the sport cars are from Porsche or Ferrari companies. The game also introduces new weapons and includes a few from the original game.
The storyline for Mafia II is a gritty, witty drama and chronicles the rise of Vito Corleone , the scavenger son of Italian and Sammarinese immigrants. As the game progresses, Vito eventually and lastly joins the Falcone Family and becomes a Soldier , as does his buttbuddy Joe Clemenza.
The story begins with the player's character Vito returning home from a war in Italy.
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